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Games & Simulations for Historians

Tag Archives: Historical Consciousness

You have to take this seriously — you have to help myself and the billions of other people around the world in surviving against this energy crisis. The more people who play Collapsus, the more we can simulate what can happen in the future and maybe some of you can figure out a potential solution to […]

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I just wanted to cap the week’s discussion by posting here some of what I’ve observed in your discussions, both online and off. Firstly, I think we’re beginning to see that there are many different ‘consciousnesses’ at play in the creation of games and simulations! Also, we’re beginning (and in some cases, getting quite deep […]

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This week in HIST3812, discussions were focused on ideas of historical representation in video games and the impact of these games on historical consciousness. In Monday’s blogs, my colleagues drew upon Trevor Owens’ article “Sid Meier’s Colonization: Is it Offensive Enough?” One of the issues raised in the article was the absence of slavery in the […]

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As Jeremiah McCall points out in his piece Historical Simulations as Problem Spaces: Some Guidelines for Criticism1 when attempting to capture a historic moment through virtual recreation the challenge arises of having to properly capture this moment within a restrictive and entertaining medium. Within games it is near impossible to fairly represent everyone, much less ensure […]

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Modern society can be surprisingly squeamish, and the subjects that we are uncomfortable with continue to be equally astonishing. To beat a long-dead horse, the Grand Theft Auto series (in)famously features the ability to rape and kill prostitutes among a laundry list of other possible crimes, and despite the widespread criticism it initially received for […]

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